<?xml version="1.0"?>
<rss version="2.0"><channel><title>RuneHQ Polls Latest Topics</title><link>https://forums.runehq.com/index.php?/forum/152-runehq-polls/</link><description>RuneHQ Polls Latest Topics</description><language>en</language><item><title>Elder God Wars - Nodon Front</title><link>https://forums.runehq.com/index.php?/topic/16232-elder-god-wars-nodon-front/</link><description><![CDATA[<p>
	Today the first front of the Elder Godwars came out! The Nodon Front (dragonin).
</p>

<p>
	We would like to know what you did the moment the update rolled out <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f642.png" class="ipsEmoji" alt="🙂">.
</p>

<p>
	 
</p>

<p>
	You can use this Topic to discuss the update!
</p>
]]></description><guid isPermaLink="false">16232</guid><pubDate>Mon, 26 Jul 2021 12:29:10 +0000</pubDate></item><item><title>If you could choose only 1 update, what would it be?</title><link>https://forums.runehq.com/index.php?/topic/16213-if-you-could-choose-only-1-update-what-would-it-be/</link><description><![CDATA[<p>
	Hey Scapers!
</p>

<p>
	We at RuneHQ are wondering if you could only choose 1 upcoming update, what would your favorite update be? Also tell us below why you took THAT specific update <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f642.png" class="ipsEmoji" alt="🙂">.
</p>
]]></description><guid isPermaLink="false">16213</guid><pubDate>Fri, 09 Jul 2021 16:23:09 +0000</pubDate></item><item><title>What are your plans during DXP Live?</title><link>https://forums.runehq.com/index.php?/topic/14096-what-are-your-plans-during-dxp-live/</link><description><![CDATA[<p>
	We are wondering what your plans are during DXP Live?? Would you train a specific skill or would you XP waste?
</p>]]></description><guid isPermaLink="false">14096</guid><pubDate>Wed, 17 Feb 2021 15:12:42 +0000</pubDate></item><item><title>Activity Pets</title><link>https://forums.runehq.com/index.php?/topic/13569-activity-pets/</link><description><![CDATA[<p>
	In today's update Jagex released 4 activity pets. We are wondering which one is your favourite!
</p>]]></description><guid isPermaLink="false">13569</guid><pubDate>Mon, 01 Feb 2021 18:10:24 +0000</pubDate></item><item><title>Favorite Update of 2020</title><link>https://forums.runehq.com/index.php?/topic/12619-favorite-update-of-2020/</link><description><![CDATA[<p>
	With 2020 coming to an end we at RuneHQ are wondering which update was your favorite!
</p>]]></description><guid isPermaLink="false">12619</guid><pubDate>Wed, 30 Dec 2020 17:24:05 +0000</pubDate></item><item><title>RuneHQ Discord Movie Nights</title><link>https://forums.runehq.com/index.php?/topic/4091-runehq-discord-movie-nights/</link><description><![CDATA[<p>
	Coming SOON on our Discord Hosted by our Community Crew Team: Discord Movie night! More info about this event will come soon. 
</p>

<p>
	In the mean time we are holding a small Poll with 3 questions about this Event (poll will be running for 2 weeks!) 
</p>]]></description><guid isPermaLink="false">4091</guid><pubDate>Tue, 08 Sep 2020 15:11:36 +0000</pubDate></item><item><title>Desperate Measures</title><link>https://forums.runehq.com/index.php?/topic/3234-desperate-measures/</link><description><![CDATA[<p>
	This week, Jagex gave us our newest quest, Desperate Measures. In this quest you join Charos, Thok, and Hannibus to stop Kerapac from destroying Gielinor.
</p>

<p>
	 
</p>

<p>
	As always, feel free to discuss below. If you need, our guide can be found <a href="https://www.runehq.com/quest/desperate-measures" rel="external nofollow">here</a>.
</p>]]></description><guid isPermaLink="false">3234</guid><pubDate>Sun, 02 Aug 2020 20:00:18 +0000</pubDate></item><item><title>DXP - May 2020</title><link>https://forums.runehq.com/index.php?/topic/2933-dxp-may-2020/</link><description><![CDATA[<p>
	Another Double XP Event is upon us. I hope you all have been prepping for it!
</p>

<p>
	Feel free to post any goal details below, maybe some before and after shots of your skill levels, and any awesome pets or drops you get  =D  Conversation about the poll topic is always welcome.
</p>]]></description><guid isPermaLink="false">2933</guid><pubDate>Thu, 07 May 2020 16:37:42 +0000</pubDate></item><item><title>Archaeology skill</title><link>https://forums.runehq.com/index.php?/topic/2795-archaeology-skill/</link><description><![CDATA[<p>
	The newest gathering skill Archaeology is almost a week out! Tell us what you think about this new skill.
</p>]]></description><guid isPermaLink="false">2795</guid><pubDate>Sat, 04 Apr 2020 14:56:52 +0000</pubDate></item><item><title>120s!</title><link>https://forums.runehq.com/index.php?/topic/2415-120s/</link><description><![CDATA[<p>
	The newest 120 skill expansions have now been out for almost a week? Tell us what you think about this change.
</p>]]></description><guid isPermaLink="false">2415</guid><pubDate>Sun, 01 Dec 2019 18:56:44 +0000</pubDate></item><item><title>Comp Capes</title><link>https://forums.runehq.com/index.php?/topic/2142-comp-capes/</link><description><![CDATA[<p>
	It has now been a little over a week since Jagex has released their changes to to comp capes. Here at RuneHQ, we wanted to get your thoughts on what they have done. As always, feel free to discuss below.
</p>

<p>
	 
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<h3 style="font-size: 1.25em;">
			<a href="https://secure.runescape.com/m=news/c=bMEXf3HeMEw/comp-cape-changes" rel="external nofollow">Comp Cape</a>
		</h3>

		<p>
			Thanks to your feedback we’ve been able to make some significant changes to the comp cape redesign. Here’s the latest info:
		</p>

		<p>
			<a href="https://secure.runescape.com/m=news/c=bMEXf3HeMEw/comp-cape-changes#index" rel="external nofollow">Top ↑</a>
		</p>

		<p>
			<a name="howthecompcapewillwork" rel=""></a>
		</p>

		<h3 style="font-size: 1.0em;">
			How the new Comp Cape will work
		</h3>

		<p>
			From now on, every significant content update will add at least one new Comp Cape requirement and at least one new trim requirement. The only reasons we won’t add new requirements are:
		</p>

		<ul><li style="margin-left: 2em;">
				if the content update is so small that there isn’t really anything to create requirements from (e.g. Ninja fixes)
			</li>
			<li style="margin-left: 2em;">
				if the nature of the update doesn’t lend itself to requirements (e.g. limited time events)
			</li>
			<li style="margin-left: 2em;">
				if there is a strong reason why new requirements shouldn’t be added (e.g. the impact on the economy would be too large, the game would be disrupted in some way, it would create too high a dependency on luck)
			</li>
		</ul><p>
			The Comp requirement will be something which requires you to participate in content enough to understand it. Essentially, the Comp Cape should represent a player who has played everything. A comped player is a player you can ask about any update, and they’ll be able to tell you about it. ‘<a href="https://runescape.wiki/w/Sing_for_the_Lady" rel="external nofollow">Sing for the lady</a>’, ‘<a href="https://runescape.wiki/w/Uncorrupted_Ore" rel="external nofollow">Uncorrupted Ore</a>’, ‘<a href="https://runescape.wiki/w/The_Lost_Toys" rel="external nofollow">The Lost Toys</a>’, and ‘<a href="https://runescape.wiki/w/I%27m_Forever_Washing_Shadows" rel="external nofollow">I’m Forever Washing Shadows</a>’ are good examples of comp requirements. They require you to play enough of the content to understand it.
		</p>

		<p>
			In contrast, the Trim requirement will be something which requires you to have completed content, to whatever extent is possible. When you see someone with Trim, you should see someone who has completed everything. That player knows the game inside and out. If there’s something to do, they’ve done it. ‘<a href="https://runescape.wiki/w/Complete_Trekky" rel="external nofollow">Complete Trekky</a>’, ‘<a href="https://runescape.wiki/w/Ivan_is_Flailing" rel="external nofollow">Ivan is Flailing</a>’, and ‘<a href="https://runescape.wiki/w/Memorialised_More_Than_Once" rel="external nofollow">Memorialised More Than Once</a>’ are good examples of trim requirements. They require the player to really go above and beyond and exhaust the update, doing everything they can.
		</p>

		<p>
			The one exception to trim are things which we consider so difficult or time consuming that they don’t belong even on trim. These requirements either have such a high skill requirement that the vast majority of players couldn’t ever accomplish them, or involve such a long and mindless grind that we don’t want to push players to complete them. Telos 4K is an example of something which is too difficult, while 200M XP in a skill is an example of an accomplishment which is too much of a grind. We may still create achievements this hard or this grindy, but those achievements wouldn’t be part of trim.
		</p>

		<p>
			<a href="https://secure.runescape.com/m=news/c=bMEXf3HeMEw/comp-cape-changes#index" rel="external nofollow">Top ↑</a>
		</p>

		<p>
			<a name="passivebenefits" rel=""></a>
		</p>

		<h3 style="font-size: 1em;">
			Passive Benefits
		</h3>

		<p>
			Although the comp cape still exists as a physical object, all the benefits of wearing it have been transformed into passive benefits.
		</p>

		<p>
			The following benefits which currently are inherited by the comp cape from other capes, will be decoupled from the comp cape and become accessible in game through other means. As specified above, these will become permanent effects, toggleable, or activate-able depending on the benefit.
		</p>

		<ul><li style="margin-left: 2em;">
				From the max cape/99 skillcapes
			</li>
			<li style="margin-left: 2em;">
				Max Guild teleport
			</li>
			<li style="margin-left: 2em;">
				The ability to add 3 skillcape perks to your ‘cape slot’
			</li>
			<li style="margin-left: 2em;">
				From the Ardougne cloak 4
			</li>
			<li style="margin-left: 2em;">
				Kandarin monastery teleport
			</li>
			<li style="margin-left: 2em;">
				Manor farm teleport
			</li>
			<li style="margin-left: 2em;">
				Summoning restore (once per day)
			</li>
			<li style="margin-left: 2em;">
				All task rewards (from Ardougne tasks) that require the cape to be worn
			</li>
			<li style="margin-left: 2em;">
				From Ava’s alerter
			</li>
			<li style="margin-left: 2em;">
				The arrow retrieval effect
			</li>
			<li style="margin-left: 2em;">
				From the bonesack (e)
			</li>
			<li style="margin-left: 2em;">
				Skeletal horror teleport
			</li>
			<li style="margin-left: 2em;">
				From Jerrod’s cape
			</li>
			<li style="margin-left: 2em;">
				Various thieving bonuses and effects
			</li>
			<li style="margin-left: 2em;">
				From the spirit cape
			</li>
			<li style="margin-left: 2em;">
				20% less summoning special energy when using summoning scrolls
			</li>
		</ul><p>
			The only benefit not included here from the current comp cape is the fire/kiln cape effect which allows for bonus damage when fighting Ice Strykewyrms as we’d like to return this to being a cape-exclusive bonus.
		</p>

		<p>
			<a href="https://secure.runescape.com/m=news/c=bMEXf3HeMEw/comp-cape-changes#index" rel="external nofollow">Top ↑</a>
		</p>

		<p>
			<a name="changestoachievements" rel=""></a>
		</p>

		<h3 style="font-size: 1em;">
			Changes to Achievements
		</h3>

		<p>
			The following achievements have been removed from the comp cape and trim comp requirements:
		</p>

		<ul><li style="margin-left: 2em;">
				Reaper Crew
			</li>
			<li style="margin-left: 2em;">
				How Many Games
			</li>
		</ul><p>
			The following achievements have been added to comp cape:
		</p>

		<ul><li style="margin-left: 2em;">
				Bean there, Done that
			</li>
		</ul><p>
			The following achievements have been added to trim comp:
		</p>

		<ul><li style="margin-left: 2em;">
				Salty
			</li>
			<li style="margin-left: 2em;">
				Sandy
			</li>
			<li style="margin-left: 2em;">
				E-I-E-I-O
			</li>
			<li style="margin-left: 2em;">
				An updated version of Work on Your Artisan
			</li>
		</ul><p>
			These achievements will have a 1 month grace period, which means you have 1 month to complete them before losing access to your cape. We have the ability to apply grace periods to other achievements if we feel like we need to, but we don't expect this to be the norm.
		</p>

		<p>
			<a href="https://secure.runescape.com/m=news/c=bMEXf3HeMEw/comp-cape-changes#index" rel="external nofollow">Top ↑</a>
		</p>

		<p>
			<a name="reaper" rel=""></a>
		</p>

		<h3 style="font-size: 1em;">
			Reaper
		</h3>

		<p>
			Some bosses from the reaper requirements are extremely challenging to complete due to their difficulty and their forced group interactions. Therefore, we’ve removed the Reaper requirements from the comp cape.
		</p>

		<p>
			To make up for removing these requirements from the cape, some of the comp cape stats are now a passive bonus from earning the 'Reaper Crew' achievement.
		</p>

		<p>
			The comp cape stats have been lowered to match the max cape stats. The difference between these stats has now been added as a passive effect unlocked by completing the ‘Reaper Crew’ achievement, although a few have been tweaked slightly for balancing reasons.
		</p>

		<p>
			The added stats for completing the 'Reaper Crew' are:
		</p>

		<ul><li style="margin-left: 2em;">
				+200 HP
			</li>
			<li style="margin-left: 2em;">
				+20 Armour
			</li>
			<li style="margin-left: 2em;">
				+2 Prayer
			</li>
			<li style="margin-left: 2em;">
				+12 Melee Strength
			</li>
			<li style="margin-left: 2em;">
				+12 Ranged Strength
			</li>
			<li style="margin-left: 2em;">
				+12 Magic Strength
			</li>
		</ul><p>
			Additionally, the music tracks that are locked behind boss encounters will now unlock upon starting the fight. Enjoy the tunes!
		</p>

		<p>
			<a href="https://secure.runescape.com/m=news/c=bMEXf3HeMEw/comp-cape-changes#index" rel="external nofollow">Top ↑</a>
		</p>

		<p>
			<a name="compcapecosmetics" rel=""></a>
		</p>

		<h3 style="font-size: 1em;">
			Comp cape cosmetics
		</h3>

		<p>
			We're adding Comp and Trim cosmetic overrides. If you have already purchased Comp or Trim from the Varrock museum, you'll get these on login. However if you have not, you'll need to complete the Comp and Trim achievements, making them available to purchase.
		</p>
	</div>
</blockquote>

<p>
	 
</p>]]></description><guid isPermaLink="false">2142</guid><pubDate>Sun, 01 Sep 2019 21:42:49 +0000</pubDate></item><item><title>Land Out of Time</title><link>https://forums.runehq.com/index.php?/topic/1957-land-out-of-time/</link><description><![CDATA[<p>
	In the next week (approximately), Jagex is due to release its next new area, the Land Out of Time. Here at RuneHQ, we want to know how excited you are for this addition to the world of Gielinor.
</p>

<p>
	 
</p>

<p>
	See <a href="https://info.runescape.com/en-GB/p/world-out-of-time#land-time" rel="external nofollow">HERE</a> for more details about the coming area.
</p>

<p>
	 
</p>

<p>
	Remember you are ALWAYS welcome to comment and discuss more about this poll topic <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f609.png" class="ipsEmoji" alt="😉"></p>]]></description><guid isPermaLink="false">1957</guid><pubDate>Tue, 02 Jul 2019 02:47:47 +0000</pubDate></item><item><title>Elite Dungeons</title><link>https://forums.runehq.com/index.php?/topic/1638-elite-dungeons/</link><description><![CDATA[<p>
	With the release of the final Elite Dungeon recently, here at RHQ we wanted to know what you guys think of them. As always, feel free to discuss this topic below!
</p>

<p>
	 
</p>

<p>
	<u><strong>Boss Pet imagesss</strong></u>
</p>

<p>
	Kuroryu
</p>

<p>
	<img alt="" class="pastedImagePlaceholderpgxjwt" content-editable="false"><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1327" data-unique="c4w9v4r5g" src="https://forums.runehq.com/uploads/monthly_2019_03/image.png.806980d3f696928347192d15689ffcec.png" style="width: 400px; height: auto;"></p>

<p>
	<span style="font-size:10px;">Ty <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forums.runehq.com/index.php?/profile/12-loucetios/&amp;do=hovercard" data-mentionid="12" href="https://forums.runehq.com/index.php?/profile/12-loucetios/" id="ips_uid_3782_11" rel="">@Loucetios</a> for the image <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/2764.png" class="ipsEmoji" alt="❤️"></span>
</p>

<p>
	 
</p>

<p>
	Bisdi
</p>

<p>
	<img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1326" data-unique="89tjww3on" src="https://forums.runehq.com/uploads/monthly_2019_03/image.png.e9fa004fc6d25aea78a2a41d8679185b.png" style="width: 500px; height: auto;"></p>

<p>
	 
</p>

<p>
	Ambi
</p>

<p>
	<img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="1325" data-unique="qi3bzobdk" src="https://forums.runehq.com/uploads/monthly_2019_03/image.png.6481e21a2c4c5f1f94eb8dc908dc80cc.png"></p>

<p>
	 
</p>

<p>
	Our guide to the new quest (linked to the Dungeons) can be found <a href="https://www.runehq.com/quest/curse-of-the-black-stone" rel="external nofollow">HERE</a>.
</p>]]></description><guid isPermaLink="false">1638</guid><pubDate>Fri, 01 Mar 2019 19:55:52 +0000</pubDate></item><item><title>Forum Teams</title><link>https://forums.runehq.com/index.php?/topic/1433-forum-teams/</link><description><![CDATA[<p>
	Hey all!
</p>

<p>
	I've been bouncing some ideas between the staff and after being prodded to get the public's opinion too decided to post here. I've had an idea for forum teams for people to participate in events together to work on collective participation, skilling, you name it. If you are familiar with Harry Potter the team and points system lend itself from the House system. If you participate in forum competitions, skilling competitions, and some additions I'll list further below, then you'll get points for your team! There's nothing really detrimental so you don't have to worry about losing some for some reason. Every couple months runs a season and after the season ends those that are interested will be reshuffled into new teams (you get shuffled into teams originally anyways to prevent overloading of one team) and continue on!. Prizes for the top team may include GP, bonds, or other things (haven't gotten that far yet). Some of the events that I've been thinking of are:
</p>

<ul><li>
		Most forum competitions
	</li>
	<li>
		Themed Clan Wars fights
	</li>
	<li>
		Minigame participation (spotlights being more!)
	</li>
	<li>
		Skilling competitions (themed ones potentially to help build to next event)
	</li>
	<li>
		Discord events
	</li>
	<li>
		And others I haven't thought of yet!
	</li>
</ul><p>
	So yeah, it's an idea that I feel could get everyone involved more but I want to know what you guys think! Vote and let me know more below!
</p>]]></description><guid isPermaLink="false">1433</guid><pubDate>Sun, 13 Jan 2019 22:50:04 +0000</pubDate></item><item><title>Intro to 2019</title><link>https://forums.runehq.com/index.php?/topic/1369-intro-to-2019/</link><description><![CDATA[<p>
	Recently, Jagex released a post giving us a taste of what's to come for the first few months of 2019. With all the changes to come, we were curious to see what you are all most excited about. As always, feel free to farther discuss the coming changes below.
</p>

<p>
	 
</p>

<p>
	If you haven't had a chance to check it out yet, you can do so <a href="https://forums.runehq.com/index.php?/topic/1337-december-28-2018-an-introduction-to-2019/" rel="">here</a>.
</p>]]></description><guid isPermaLink="false">1369</guid><pubDate>Wed, 02 Jan 2019 20:44:03 +0000</pubDate></item><item><title>RuneHQ Official Events</title><link>https://forums.runehq.com/index.php?/topic/1223-runehq-official-events/</link><description><![CDATA[<p>
	In order for us to best serve you, the RuneHQ staff is asking about what events you would like to see. We would also like to find out what times work best for everyone and how often you want to see said events. Any feedback you can provide regarding our events would be greatly appreciated!
</p>]]></description><guid isPermaLink="false">1223</guid><pubDate>Mon, 10 Dec 2018 04:16:18 +0000</pubDate></item><item><title>Premier Club 2019</title><link>https://forums.runehq.com/index.php?/topic/1185-premier-club-2019/</link><description><![CDATA[<p>
	Jagex announced a while back, the perks and prices for the <a href="https://support.runescape.com/hc/en-gb/sections/360000294365#_ga=2.167981730.2039409183.1543869360-1872330301.1540421363" rel="external nofollow">Premier Club Membership</a> for 2019. Here at RHQ, we were curious about what you guys thought about this year's offerings. As always, feel free to chat about the current poll topic in the comments below.
</p>

<p>
	 
</p>

<p>
	Bonus Question: What is something you'd like to see added to Premier?
</p>

<p style="text-align: center;">
	<span style="font-size:10px;">Note: we have no influence over what Jagex charges or offers, we just wanna know what you guys think about it.</span>
</p>]]></description><guid isPermaLink="false">1185</guid><pubDate>Mon, 03 Dec 2018 21:03:30 +0000</pubDate></item><item><title>DXPW Gains - November 2018</title><link>https://forums.runehq.com/index.php?/topic/1107-dxpw-gains-november-2018/</link><description><![CDATA[<p>
	Now that our surprise DXPW is completed, how did you guys manage to do? As always, you're welcome to discuss the specifics below.
</p>

<p>
	 
</p>

<p>
	Some bonus questions....
</p>

<p>
	Are you guys starting to prep for the next DXPW?
</p>

<p>
	Do you think it will still happen in February/March or do you think they will alter the DXPW calendar at all?
</p>]]></description><guid isPermaLink="false">1107</guid><pubDate>Mon, 19 Nov 2018 21:49:21 +0000</pubDate></item><item><title>DXPW - November 2018</title><link>https://forums.runehq.com/index.php?/topic/1041-dxpw-november-2018/</link><description><![CDATA[<p>
	Recently, we were all surprised with the announcement of the next DXPW to occur November 16th (12:00, or midday) and November 19th (11:59, late morning). How are you guys going to spend it? What are your thoughts on it? As always, feel free to comment below!
</p>]]></description><guid isPermaLink="false">1041</guid><pubDate>Fri, 02 Nov 2018 03:51:21 +0000</pubDate></item><item><title>Player-Owned Farms</title><link>https://forums.runehq.com/index.php?/topic/834-player-owned-farms/</link><description><![CDATA[<p>
	With the completion of DXPW, Jagex has released one of the most requested game add-ons: Player-Owned Farms.  <img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f468-200d-1f33e.png" class="ipsEmoji" alt="👨‍🌾"><img src="https://cdn.jsdelivr.net/gh/twitter/twemoji@14.0.2/assets/72x72/1f469-200d-1f33e.png" class="ipsEmoji" alt="👩‍🌾"></p>

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	What are your thoughts on it? Is it missing something that would make it cooler? Does something not make any sense? This is the place to let us know your opinions on the new feature.
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	PS, if you're needing some help, or have some pointers, we have a community guide that can be found <a href="https://forums.runehq.com/index.php?/topic/831-player-owned-farms/" rel="">here</a>.
</p>]]></description><guid isPermaLink="false">834</guid><pubDate>Tue, 04 Sep 2018 16:29:52 +0000</pubDate></item><item><title>What will you be training this weekend?</title><link>https://forums.runehq.com/index.php?/topic/810-what-will-you-be-training-this-weekend/</link><description><![CDATA[<p>
	What will you be doing this DXP weekend?
</p>]]></description><guid isPermaLink="false">810</guid><pubDate>Thu, 30 Aug 2018 17:01:32 +0000</pubDate></item><item><title>Suggest a Poll</title><link>https://forums.runehq.com/index.php?/topic/780-suggest-a-poll/</link><description><![CDATA[<p>
	Have an idea for a Poll that you would like to see on the forum main page? Reply to this comment and make a suggestion. Remember that all suggestions must follow the <a href="https://forums.runehq.com/index.php?/topic/730-runehq-forum-rules/" rel="">RuneHQ Rules</a> and to include a main question(s) as well as selection options. Please keep suggestions to RuneScape and RuneHQ based themes.
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	We look forward  to seeing your suggestions!
</p>]]></description><guid isPermaLink="false">780</guid><pubDate>Sat, 25 Aug 2018 19:58:14 +0000</pubDate></item><item><title>Theme Opinions</title><link>https://forums.runehq.com/index.php?/topic/363-theme-opinions/</link><description><![CDATA[<p>
	Hey all! You all seem to be enjoying the Night theme for the most part, or at least I haven't had an angry mob show up at my house yet. This poll is to gather feedback and to get opinions for <strong>potential</strong> new themes. Any extra constructive feedback on this thread is greatly appreciated. Below are some examples in relation to question three on the poll. None of these are guaranteed and are just rough copies to show potential options.
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	<strong>Red</strong><br><img class="ipsImage ipsImage_thumbnailed" data-fileid="201" data-unique="6zjuygr9f" src="https://forums.runehq.com/uploads/monthly_2018_08/red.png.1a98e3a3a08e2899a9252ead25a7f9e7.png" alt="red.png"></p>

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	<strong>Orange</strong><br><img class="ipsImage ipsImage_thumbnailed" data-fileid="202" data-unique="2v8ozfwlc" src="https://forums.runehq.com/uploads/monthly_2018_08/orange.png.63bfe5c20ccae661845ba524b7e1b5ab.png" alt="orange.png"></p>

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	<strong>Yellow</strong><br><img class="ipsImage ipsImage_thumbnailed" data-fileid="203" data-unique="5xvjckgt0" src="https://forums.runehq.com/uploads/monthly_2018_08/yellow.png.94d73f8375254655dba3c0c44a8a2265.png" alt="yellow.png"></p>

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	<strong>Green</strong><br><img class="ipsImage ipsImage_thumbnailed" data-fileid="204" data-unique="gal32gi6l" src="https://forums.runehq.com/uploads/monthly_2018_08/green.png.da6aeabc8935e1b2c38e3e69a7726c5d.png" alt="green.png"></p>

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	<strong>Blue</strong><br><img class="ipsImage ipsImage_thumbnailed" data-fileid="205" data-unique="dtj1d2g9d" src="https://forums.runehq.com/uploads/monthly_2018_08/blue.png.738638d39f0d203edaee4f24963cf207.png" alt="blue.png"></p>

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	<strong>Purple</strong><br><img class="ipsImage ipsImage_thumbnailed" data-fileid="206" data-unique="qgo4apqop" src="https://forums.runehq.com/uploads/monthly_2018_08/purple.png.5d8b6f80b32bac40b09e9e32cd1c1458.png" alt="purple.png"></p>]]></description><guid isPermaLink="false">363</guid><pubDate>Tue, 14 Aug 2018 17:25:29 +0000</pubDate></item><item><title>Would you like the RuneHQ Radio back?</title><link>https://forums.runehq.com/index.php?/topic/291-would-you-like-the-runehq-radio-back/</link><description><![CDATA[<p>
	Hey guys!
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	I'm just brainstorming and figured i'd like to ask all of you this idea. What do you think about bringing back the DJ/Rune Radio? I can see a lot of people tuning in live considering streaming has really gone viral
</p>]]></description><guid isPermaLink="false">291</guid><pubDate>Mon, 13 Aug 2018 03:05:21 +0000</pubDate></item><item><title>Are you liking new forums?</title><link>https://forums.runehq.com/index.php?/topic/725-are-you-liking-new-forums/</link><description><![CDATA[<p>
	With the old forums coming to an end, and the new ones being released. I just want to kind of gauge how the community feels about this. Feel free to comment on areas we could improve or change to make things feel more homely. If you have comments about the forums, or site itself, that you'd rather keep confidential that they came form you, I'd still love to hear from you via PMs and will share the gist of your thoughts anonymously with our admin team.
</p>]]></description><guid isPermaLink="false">725</guid><pubDate>Sat, 18 Aug 2018 04:57:36 +0000</pubDate></item></channel></rss>
