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January 10, 2018 - The Kebos Lowlands

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Quote taken directly from www.oldschool.runescape.com

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The Kebos Lowlands

January 10 2019
The Kebos Lowlands
This week sees the release of the Kebos Lowlands expansion to the continent of Zeah!
 
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The Kebos Lowlands
 
 
Congratulations to J1mmy for winning the Kourend So Far video competition!

The Kebos Lowlands have finally come to Zeah: head to the far west of Kourend to try your hand at Aerial Fishing, receive a task set by the new Slayer Master, Konar quo Maten, and gain entry to the Farming Guild! Find a detailed guide on what to expect from the new content below, along with a map showing the various ways to get around Kebos. Before we delve in, a special thanks goes out to Mod Ian and Mod Surma for producing 18 amazing tracks to enjoy while exploring the Kebos Lowlands - more than any to ever accompany a previous update! 
 
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Getting around Kebos

For those of you who haven't yet travelled to Zeah, you can do so by speaking to Veos (below) at the Port Sarim docks. He will take you to the Kingdom of Kourend which is made of five Houses on the continent of Zeah. After arriving in Kourend on his ship, you will find yourself in the Piscarilius house, on the Eastern side of Zeah. The Kebos Lowlands can be found on the far western side. 
 
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Below is a map to help you find your way around the new areas, with a list of teleport and transportation locations and their requirements. 
 
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1. The Farming Guild (entrance) - Farming Skillcape or Skills Necklace 
2. The Farming Guild (inside) - Spirit Tree (85 Farming) 
3. Fairy Ring - Start Fairytale Part II 
4. Mount Karuulm (Konar quo Maten) - Kourend Diary Blessing (Hard = 3 per day, Elite = Unlimited) 
5. Battlefront Teleport - the Arceuus Spellbook (60% Arceuus Favour 23 Magic) 
6. Lovakengj A - Xeric's Talisman (5% Shayzien favour)
7. Kharedst's Memoirs - Forsaken Tower Quest
8. Kourend Castle A - Xeric's Talisman (Architectural Alliance)
9. Kourend Castle B - Kourend Castle Teleport (Transportation Incantations)
10. Shayzien Cemetary - Kharedst's Memoirs (Tale of the Righteous Quest)
11. Fairy Ring - Start Fairytale Part II
12. Lake Molch - each dock allows transport to the others
13. Mount Quidamortem - Xeric's Talisman (Ancient Tablet) 

Examples 

Say a player wished to see Konar to receive a Slayer task but hadn't done the Kourend achievement Diary or started Fairytale Part II, the best route would to teleport to the Farming Guild via a Skills neckalace and run North East. Once at Mount Karuulm, they could climb up using the Agility shortcuts to reach Konar. Alternatively, players on the Arceeus spellbook could cast the Battlefront Teleport and run north west. 

Players looking to do a spot of Aerial Fishing may use the Fairy Ring south of the Lizardman Canyon or Kharedst's Memoirs then run west to catch a boat to the centre of Lake Molch. 
 
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The Farming Guild
 
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The land deep within the Kebos Lowlands is home to soil more fertile than anywhere else on Gielinor. Land this fertile is highly appealing to members of Hosidius house, even with the threat of the Lizardmen. Following an agreement between Lord Hosidius and Lord Shayzien, a detachment of Shayzien soldiers has been assigned to protect the area. This has allowed Hosidius house to build and maintain a guild where farmers can experiment and master their craft. 
 
Click here to read more about the Farming Guild
 
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Mount Karuulm
 
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On the northern edge of the Kebos Lowlands lies the Sulphur Volcano of Mount Karuulm. Here, the Tasakaal, masters of life and death, make their home. Within the shadow of this volcano lies the home of the Kahlith. These beings were once human, but they have abandoned their previous lives in the name of the Tasakaal. Together, the Tasakaal and the Kahlith work together to maintain the balance between life and death. Assist them, and you might just be rewarded. 
 
Click here to read more about Mount Karuulm
 
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Aerial Fishing
 
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In the middle of Lake Molch is a small island home to Alry the Angler, a peculiar fisherman with a very differentapproach to catching fish. 

Alry uses birds, specifically Cormorants, to catch and return fish and salamanders that take residence in the nearby waters. Similar to Falconry when training Hunter, the player equips the bird on their arm. When clicking a fishing pool, the bird swoops down and returns to the player with the catch. If the player's inventory is full, the bird swallows the catch and doesn't award any experience to the player. The player must have both hands free to wield the bird. 
 
Click here to read more about Aerial Fishing
 
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Kourend & Kebos Achievement Diary

The Kourend & Kebos Achievement Diary is a new diary that covers the regions of both Great Kourend and the Kebos Lowlands. It will work in the same way as other Achievement Diaries and full completion of this diary will be required for the Diary Cape. 

Elise, the taskmaster for this diary, will be found in the courtyard of Kourend Castle (a teleport to her will be added to the Diary Cape). 
 
Click here to read more about the Kourend & Kebos Achievement Diary
 
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The Forsaken Tower
 
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For thousands of years, the Wintertodt has remained safely sealed behind the great Doors of Dinh. Alas, despite the best attempts of the Lovakengj smiths and the Arceuus mages, the doors are failing. Only Dinh himself knew the secrets behind the creation of these doors. Without his knowledge, there may be nothing to stop the Wintertodt escaping and bringing ruin upon Kourend. It is up to you to recover this knowledge. 

The Forsaken Tower is a brand-new novice quest that further develops on the story of the houses of Kourend. The quest can be started by speaking to Lady Vulcana Lovakengj in Lovakengj House. 
 
Spoiler warning! Click here to see requirements for The Forsaken Tower:
 
Spoiler warning! Click here to see the rewards for completion of The Forsaken Tower:
 
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The Ascent of Arceuus
 
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A long time ago, the citizens of Arceuus house gave up their human bodies and claimed immortality. This event was known as the Ascent of Arceuus and it marked the end of death within Arceuus house. Or so they believed. For the first time in a thousand years, a member of Arceuus house has fallen. You will need to solve the mystery of this death. However, time is of the essence and the fate of Arceuus house lies in your hands. 

The Ascent of Arceuus is a brand-new novice quest that further develops on the story of the houses of Kourend. The quest can be started by speaking to Mori in Arceuus House. 
 
Spoiler warning! Click here to see requirements for The Ascent of Arceuus:
 
Spoiler warning! Click here to see the rewards for completion of The Ascent of Arceuus:
 
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Tweaks and Changes

As a result of playtesting efforts in preparation for the release of the Kebos Lowlands, we opted to make three changes to the content originally pitched. These are:
  • Protection from the burn effect in the Mount Karuulm dungeon without special boots was added as an Elite Diary reward
  • Redwood tree growth time at the Farming Guild was increased from 85 hours to 106.
  • The Shayzien helm effect will be added to the Slayer helmet upon request instead of the two items being combined. This is still done by talking to after completing the Hard Zeah Diary.
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Competition Results

The competitions described in the Kebos Lowlands Progress Update post drew to a close late last week. The Old School team would like to thank everybody who submitted an entry - we've been impressed by your creative talents and original art styles! Here's a list of all the winners and their entries. Winners will be contacted about their prizes in the coming days.

Kourend: The Story So Far Video


Alongside the login screen competition, we challenged you guys to make a short video covering the story of Kourend so far. We received loads of fantastic entries and had a tough time whittling them down to three. However after drawing an impressive shortlist, we rated each one on their commentary and visuals. Congratulations to J1mmy whose winning entry is found at the top of this page! We also congratulate players John Jingler and Its Tab for placing second and third! 

Honorable mentions: 

Click on the names of these content creators who submitted notable entries which are linked below: 

Beershake
Colonello
DrPickle
FurgFurguson
IceScream Y
Nyquil CF
TeaShirt

Login Screen Competition
 
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A huge congratulations to God of Onion whose entry is going live as the login screen with this update. Their depiction of Mount Karuulm captured the mood we want players to experience when entering the Kebos Lowlands for the first time. 

A further congratulations go to both Runezila and Tamarafor earning 2nd and 3rd place respectively with their entries seen below. 
 
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Runezilla's 2nd place entry
 
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Tamara's entry, winning 3rd place
 
Click here to return to the top of the page.


All competition winners can expect to hear from us soon regarding their prizes!
 
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Other Changes
Here's a list of other changes taking place alongside the update:
  • The PvP rota is switching over to Period B.
  • Xeric's talisman no longer deducts charges when you attempt to teleport to a destination you've not unlocked.
  • An issue with the Hosidius Range where it was only burning the first fish has been fixed. The buff will now apply correctly.
  • Outside of Bounty Hunter worlds, killing a player with a Mysterious emblem of any tier will now reward the killer with a downgraded version of that emblem regardless of whether they have an emblem themselves.
  • The shade of green on the untrimmed Achievement diary cape has been adjusted to match the trimmed version.
  • A grammar error has been fixed in the Dragon Slayer II quest journal.
  • Unfeathered dragon bolts should now appear above dragonhide on the ground in Vorkath's lair.
  • A grammar error has been fixed in lazy cat dialogue.
  • The skill guide now reflects that ugthanki kebabs heal 19 rather than 18.
  • The name of the Zamorak spear has been corrected in the Attack skill-guide.
  • Attempting to teleport to one's POH when one's already inside it will now offer a warning in case this is an error.
  • Shayzien equipment crates now have a Destroy option when empty so that they don't clutter up the ground so much.
  • The name of the Anti-venom+ potion has been corrected in the Herblore skill-guide.
  • The Thermonuclear Smoke Devil now has a 1/96 chance of dropping hard clue scrolls.
  • The notifications about remaining charges on a Scythe of Vitur have been coloured to help them stand out.
  • The name of the Vanguard pet has been made more consistent as 'Vanguard' rather than 'Mini Vanguard'.
  • When Barrows kit degrades to its completely broken state, the notification now says this rather than merely saying it's degraded slightly.
  • Adding a rope to the Kalphite lair holes will now automatically trigger your character to descend the hole.
  • Guthix Rest tea now obeys the standard restrictions on healing items.
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` Discuss this update on our official forums, the community-led 2007Scape Reddit, or the community-led OSRS Discord in the #gameupdate channel. For reference on the above content, check out the official Wiki. 

Mods Archie, Ash, Bruno, Curse, Ed, Gambit, Gee, Ghost, Kieren, Lenny, Lottie, Mat K, Maz, Munro, Roq, Ry, Sween, Weath, West & Wolf 
The Old School Team

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