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Ksb Single

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Posts posted by Ksb Single

  1. Quote

    Guest Ascertes  

    Hey, just a note for the Menaphos scan section: One of the scan locations is by Kharl in the worker's district, south west corner.

     

    Quote

    Guest King KK  

    North East Corner of Darkmeyer

    https://puu.sh/zTB3t.jpg

     

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    Guest Not The Rum  

    Port District, directly south of the furnace/anvil shop.

     

     

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    telle

    The correct/updated coords are

    16 degrees 30 minutes north
    16 degrees 28 minutes east
    (16.30 N, 16.28 E)

     

    and yes a zammy mage did appear 

    added just need to make pic...

    Quote

    Guest Omg Rawrzz

    Southwestern most corner of the map, right before crossing threshold next to the tents is a dig spot for the Heart of Gleinor Scan clue.

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    FR3QU3NCY PT

    Got an elite clue scroll and found the place in Menaphos, Merchant district, right behind the lamp stall

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    DavisTheIll

    13 Degrees 33 minutes South;
    15 Degrees 26 minutes East -


    Coordinate clue is not listed but is located on the East side of Crash Island (from RFD and Monkey Madness). It is on the surface of the island and not in the cave.  

    This is a osrs location thus not added.

    Quote

    Lsgod008   

    darkmeyer scan clue location

    Location 1: inside room with chest, first level of darkmeyer, vampire juvenate standing outside door. Long rectangular building on east side of darkmeyer facing northwards. Dig 3 steps south of chest, directly between 2 caskets.

    Location 2: Level 1 of darkmeyer. Behind location of bloodwood tree. Go down steps to east of bloodweed building so behind the building. 3 buildings on west side of this area. The scan clue is below the 3rd building, in line with a red flag dangling from wall of building. A canafis settler walks east to west in a line in the location where the scan clue is. Dig beneath spot here. (Have had this clue 3 times, and each time you have to fight for it)

    Quote

    Lsgod008

    Location 1: inside room with chest, first level of darkmeyer, vampire juvenate standing outside door. Long rectangular building on east side of darkmeyer facing northwards. Dig 3 steps south of chest, directly between 2 caskets.

    Location 2: Level 1 of darkmeyer. Behind location of bloodwood tree. Go down steps to east of bloodweed building so behind the building. 3 buildings on west side of this area. The scan clue is below the 3rd building, in line with a red flag dangling from wall of building. A canafis settler walks east to west in a line in the location where the scan clue is. Dig beneath spot here. (Have had this clue 3 times, and each time you have to fight for it)

     

  2. http://2007.runescape.wikia.com/wiki/Battlefield you have it at chaos temple lmao figure it out once i wasn't getting anything and didn't look like map.... =P

     

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    File: oldschoolminigame/treasure-trails
    Section: oldschoolminigame
    Members: Yes
    Username: Dustweretrn
    Info: Problem in the elven town of lletya

     

    Anagram no owner

     

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    File: minigame/treasure-trails

    Section: minigame

    Members: Yes

    Username: to happy 102

    Info: there not(a heart) find there person ?

     

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    File: oldschoolminigame/treasure-trails

    Section: oldschoolminigame

    Members: Yes

    Username: 1ShotK1ll1

    Info: guhcho refers or requires you to speak to Drezel from priest in peril

     

     

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    File: oldschoolminigame/treasure-trails
    Section: oldschoolminigame
    Members: Yes
    Username: FatherBarr
    Info: one in yanille behind blacksmith.

    I took pic of clue if you don't have it on hand

     

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    File: oldschoolminigame/treasure-trails
    Section: oldschoolminigame
    Members: Yes
    Username: FatherBarr
    Info: Update, to the west in the desert for the wise old man.
    got mixed up for a second.

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    The Cipher reveals who to speak to next: GUHCHO Answer: Drezel

     

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    OP:

    Clue scroll: Search/Riddle: "Dig where the skilled, the wealthy, and the brave can choose to never return" : Lumbridge Home Teleport and dig.

    This is a reference to tutorial island, but Lumbridge Home Teleport is the closest your can get to there, so I guess it works.

     

     

     

     

    RESPONSE:

    It's actually a direct reference to the first place you technically enter in the game after the tutorial, Lumbridge, it's a place you can choose to never return to. Tutorial island is somewhere you just can -not- return to at all, it's not an optional none return.

     

    However yes this clue does need adding to the Old School clue guide if it is not on the site.

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    File: oldschoolminigame/treasure-trails
    Section: oldschoolminigame
    Members: Yes
    Username: Kaetonil
    Info: Kaylee in Sun rise bar in Falador next to the bank.

     

     

     

     

     

    It is related to the anagram "Leaky".

  3. per hitori:

     

    This isn't a bug currently, strictly based on the GE average price (which you can confirm on the RS site, or by heading to the GE and searching for the item(s) you use) - the estimation is relatively correct. There is no way to currently alter the way the calculator figures this out (i.e. from scratch, not costing anything, etc.), so if you're not buying and selling AT GE mid prices, the calculator WILL be incorrect. Our calculator should always be (relatively) correct on this basis, as we use the GE portion of the RS3 site to dynamically grab the GE price of EVERY item on our site that's tradeable on a periodic basis.

    That being said, here's the math for prices today for steel maces (not from scratch) on the assumption of 1000 maces being produced.
    Steel bar: 709 GP
    Steel Mace: 1040GP

    These are used at a 1:1 ratio, so that means the bar cost is 709,000GP.
    Assuming you sell the steel maces at 1040GP each, that will gross you 1,040,000GP
    Take your cost out that nets you: 331,000GP

     

    Now, because of rounding errors associated with how the calculator figures out the net profit/loss, it will be off; which is why I say GENERALLY accurate. As we can see with a 993 sample size from the calc:

    http://prntscr.com/kfkc8a

     

    The calculator is only off about 10K. I assume values aren't rounded correctly before doing the profit/loss calculations which means this value is convergent. But ultimately the inaccuracy is relatively +/-6% for realistic calculations. This isn't too bad for something that should be treated as a guideline; when looking at mid 6-figures 10,000 is nothing, when looking at mid 7 - 9 figures, a 4 - 5 figure inaccuracy isn't too bad.

    I'm beginning to ramble... so, ultimately, not a bug.

  4. Quote

    ChathMurrpau:

     

    I'd assume we don't have off-hand versions because whomever made the calc originally either didn't have them and when they were added in game no one thought to add to calc... or assumption that people wouldn't make them to skill smithing because xp is same but resale value is less, so not worth it.

     

    As far as GE value being less, likely the GE value just doesn't match street price. Supply and demand, but GE just hasn't shifted enough to match actual value


     

    Quote

    Hitori:

    We could probably go through and add the off hand items. There's a ton of info missing from calc that needs to be added. Just keep letting us know :)

     

    Quote

    Numerous One:

    Ill add them in when I get time.  Im just super super super super busy rn

  5. By Guest Tyrrro

     

    Massive pouch also available. Bought from Wizard Finix's shop in the Wizards' Tower for 1,000 Runespan points.

     

    For the law portal, you must be wearing no armor or weapons for entry.
    For the Soul portal, you must have discovered the Soul Altar.
    For the Blood Portal, you must have earned a blood talisman in the Legacy of Seergaze.

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