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Posts posted by Ksb Single
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That is armahkarma I just quoted it off of old site. they would be in her image folder in the image uploader that is currently not working so they are there. Hitori or maybe Chath would have to get them out for us.
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Woot!!!! Tomorrow should be the day...
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This is the perfect place for those. Thanks for the help it is very much appreciated.
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Guest AscertesHey, just a note for the Menaphos scan section: One of the scan locations is by Kharl in the worker's district, south west corner.QuoteGuest King KKNorth East Corner of Darkmeyer
https://puu.sh/zTB3t.jpgQuoteGuest Not The RumPort District, directly south of the furnace/anvil shop.QuotetelleThe correct/updated coords are
16 degrees 30 minutes north
16 degrees 28 minutes east
(16.30 N, 16.28 E)and yes a zammy mage did appearadded just need to make pic...
QuoteGuest Omg RawrzzSouthwestern most corner of the map, right before crossing threshold next to the tents is a dig spot for the Heart of Gleinor Scan clue.QuoteGot an elite clue scroll and found the place in Menaphos, Merchant district, right behind the lamp stallQuoteDavisTheIll13 Degrees 33 minutes South;
15 Degrees 26 minutes East -Coordinate clue is not listed but is located on the East side of Crash Island (from RFD and Monkey Madness). It is on the surface of the island and not in the cave.This is a osrs location thus not added.
QuoteLsgod008darkmeyer scan clue locationLocation 1: inside room with chest, first level of darkmeyer, vampire juvenate standing outside door. Long rectangular building on east side of darkmeyer facing northwards. Dig 3 steps south of chest, directly between 2 caskets.
Location 2: Level 1 of darkmeyer. Behind location of bloodwood tree. Go down steps to east of bloodweed building so behind the building. 3 buildings on west side of this area. The scan clue is below the 3rd building, in line with a red flag dangling from wall of building. A canafis settler walks east to west in a line in the location where the scan clue is. Dig beneath spot here. (Have had this clue 3 times, and each time you have to fight for it)QuoteLsgod008Location 1: inside room with chest, first level of darkmeyer, vampire juvenate standing outside door. Long rectangular building on east side of darkmeyer facing northwards. Dig 3 steps south of chest, directly between 2 caskets.
Location 2: Level 1 of darkmeyer. Behind location of bloodwood tree. Go down steps to east of bloodweed building so behind the building. 3 buildings on west side of this area. The scan clue is below the 3rd building, in line with a red flag dangling from wall of building. A canafis settler walks east to west in a line in the location where the scan clue is. Dig beneath spot here. (Have had this clue 3 times, and each time you have to fight for it) -
Your drop chart needs to be updated. I fight every day and without ring of wealth or elite tasks (I've completed all the hard level 3 tasks) I get 1 diamond, 1 dragon stone, 4 rubies, 2 sapphires, and 2 emeralds. I don't know how much gp I get but I assume that is probably different too.
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After completing Jungle Potion, You unlock Zogre Flesh Eaters.
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https://www.runehq.com/oldschoolminiquest/skippy-and-the-mogres
Guest Laman80
Would probably be nice to mention in the "Items Needed:" a bowl of water and an empty cup
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100% inaccurate, if you go solo range or melee you WILL NOT win, she takes to long to change forms and regenerates her health long before you're able to attack again with your given combat choice. This guide should clarify that. Do not go in with one combat.
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Per Hitori
The spell should be used on the grey, Eastern stone; however out guide mistakenly says it's Western. Everything else appears to be correct.
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By Stabbjabb
nature spirit quest
The fungi is on west stone and the used spell is on east stone...it says both need to be on western stone which is incorrect.
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By nickhelms
unlocks rolving elves quest
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http://2007.runescape.wikia.com/wiki/Battlefield you have it at chaos temple lmao figure it out once i wasn't getting anything and didn't look like map.... =P
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File: oldschoolminigame/treasure-trails
Section: oldschoolminigame
Members: Yes
Username: Dustweretrn
Info: Problem in the elven town of lletyaAnagram no owner
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File: minigame/treasure-trails
Section: minigame
Members: Yes
Username: to happy 102
Info: there not(a heart) find there person ?
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File: oldschoolminigame/treasure-trails
Section: oldschoolminigame
Members: Yes
Username: 1ShotK1ll1
Info: guhcho refers or requires you to speak to Drezel from priest in peril
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File: oldschoolminigame/treasure-trails
Section: oldschoolminigame
Members: Yes
Username: FatherBarr
Info: one in yanille behind blacksmith.
I took pic of clue if you don't have it on hand_________________________________________________________________________________________________________________
File: oldschoolminigame/treasure-trails
Section: oldschoolminigame
Members: Yes
Username: FatherBarr
Info: Update, to the west in the desert for the wise old man.
got mixed up for a second._________________________________________________________________________________________________________________
The Cipher reveals who to speak to next: GUHCHO Answer: Drezel
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OP:
Clue scroll: Search/Riddle: "Dig where the skilled, the wealthy, and the brave can choose to never return" : Lumbridge Home Teleport and dig.
This is a reference to tutorial island, but Lumbridge Home Teleport is the closest your can get to there, so I guess it works.
RESPONSE:
It's actually a direct reference to the first place you technically enter in the game after the tutorial, Lumbridge, it's a place you can choose to never return to. Tutorial island is somewhere you just can -not- return to at all, it's not an optional none return.
However yes this clue does need adding to the Old School clue guide if it is not on the site.
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File: oldschoolminigame/treasure-trails
Section: oldschoolminigame
Members: Yes
Username: Kaetonil
Info: Kaylee in Sun rise bar in Falador next to the bank.It is related to the anagram "Leaky".
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Username: Saint Salvia
Info: Viridian Skillchompas are only 119 exp per catch on the live servers -
per Telle
Quote@Numerous One They are correct.. They following correction should be made:
Bronze: change it from 8 to 13Iron: change it from 23 to 28
Steel: change it from 38 to 43
Mithril: change it from 58 to 63 -
By Guest Lym0n Lyme
i know for sure the mithril claws lvl is wrong
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Guest I3aldur
Searing Overload Potion wrong recipe. Should be 4 dose component potions as well as a crystal flask.
Several of the other recipes are missing the (1x Crystal Flask) as well, throwing off costs.
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The sort by actions is not working properly all the way down
per Hitori
QuoteAppears to be sorting correctly - can anybody confirm otherwise (please provide screnshot/detail).
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per hitori:
This isn't a bug currently, strictly based on the GE average price (which you can confirm on the RS site, or by heading to the GE and searching for the item(s) you use) - the estimation is relatively correct. There is no way to currently alter the way the calculator figures this out (i.e. from scratch, not costing anything, etc.), so if you're not buying and selling AT GE mid prices, the calculator WILL be incorrect. Our calculator should always be (relatively) correct on this basis, as we use the GE portion of the RS3 site to dynamically grab the GE price of EVERY item on our site that's tradeable on a periodic basis.
That being said, here's the math for prices today for steel maces (not from scratch) on the assumption of 1000 maces being produced.
Steel bar: 709 GP
Steel Mace: 1040GP
These are used at a 1:1 ratio, so that means the bar cost is 709,000GP.
Assuming you sell the steel maces at 1040GP each, that will gross you 1,040,000GP
Take your cost out that nets you: 331,000GPNow, because of rounding errors associated with how the calculator figures out the net profit/loss, it will be off; which is why I say GENERALLY accurate. As we can see with a 993 sample size from the calc:
http://prntscr.com/kfkc8aThe calculator is only off about 10K. I assume values aren't rounded correctly before doing the profit/loss calculations which means this value is convergent. But ultimately the inaccuracy is relatively +/-6% for realistic calculations. This isn't too bad for something that should be treated as a guideline; when looking at mid 6-figures 10,000 is nothing, when looking at mid 7 - 9 figures, a 4 - 5 figure inaccuracy isn't too bad.
I'm beginning to ramble... so, ultimately, not a bug. -
Quote
ChathMurrpau:
I'd assume we don't have off-hand versions because whomever made the calc originally either didn't have them and when they were added in game no one thought to add to calc... or assumption that people wouldn't make them to skill smithing because xp is same but resale value is less, so not worth it.
As far as GE value being less, likely the GE value just doesn't match street price. Supply and demand, but GE just hasn't shifted enough to match actual value
QuoteHitori:
We could probably go through and add the off hand items. There's a ton of info missing from calc that needs to be added. Just keep letting us know
QuoteNumerous One:
Ill add them in when I get time. Im just super super super super busy rn
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By Guest BRKNHDPHNS
Produced 355 Steel Maces from scratch (Mined both the coal and the iron, smelted, and smithed. No purchases were made) at an estimated gain of over 180K at Grand Exchange. Each mace valued at less than 25 a piece, totaling a profit of less than nine-thousand.
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Per Hitori
QuoteThe only time I can get this "bug" to happen is by entering a username with a summoning or ranged value not on the highscores.
Can anybody confirm this issue? If so please provide a username in which this is an issue so I can poke it.Per Pyro
QuoteI got the same event you got, Hitori.
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Guest PayBigDaddy
Sometimes ranged and summoning stays at level 1 after typing username. I just manually enter the range and summoning values. Sometimes ranged and summoning values will update though.
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By Guest Tyrrro
Massive pouch also available. Bought from Wizard Finix's shop in the Wizards' Tower for 1,000 Runespan points.
For the law portal, you must be wearing no armor or weapons for entry.
For the Soul portal, you must have discovered the Soul Altar.
For the Blood Portal, you must have earned a blood talisman in the Legacy of Seergaze.
Fletching Competition!
in Past Competitions
Posted
Beat Amy Woot! I love comps gives me motivation...